Skutlass Ignis
A bizarre species which temporarily separates its body and uses its bones to slice through enemies, at the risk of perishing itself upon taking too long. While unconfirmed, older individuals are said to deliberately stay separated in order to trigger their survival instincts and prolong their lifespans.
Stats
- Walk
- 200
- Run
- 500
- Ride Sprint
- 800
- Carry
- 300
- Swim
- 900
- Stamina
- 100
Work Suitability
Partner Skill
When activated, Skutlass Ignis becomes the player's katana (Attack: 2900/3000/3300/3700/4200). If it does not revert to its normal form quickly, Skutlass Ignis will become incapacitated. It will also become incapacitated if Iaigiri is used.
β» Values "a/b/c/d/e" are for Pal Essence Condenser β 0/β 1/β 2/β 3/β 4.
How to breed Skutlass Ignis
All combos & results as a parent β
To find the shortest path that also passes down the passives you want, use the breeding calculator with the Pals you own.
Habitat
Active Skills
| Lv | Skill | Element | Power | CT |
|---|---|---|---|---|
| 1 | βHydro Jet | Water | 40 | 2s |
| 7 | βFlare Arrow | Fire | 120 | 8s |
| 15 | βFlare Storm | Fire | 200 | 12s |
| 22 | βTorrential Blast | Water | 250 | 12s |
| 30 | βHydro Slicer | Water | 350 | 16s |
| 40 | βHydro Laser | Water | 450 | 20s |
| 50 | βFire Ball | Fire | 600 | 30s |
| 70 | βGeyser Gush | Water | 600 | 30s |
Drops
| Item | Qty | Rate |
|---|---|---|
| 1~2 | 100% | |
| 1~2 | 100% | |
| Extra drops from Alpha (boss) | ||
| 2~3 | 100% | |
| 2~3 | 100% | |