β Salvage Rank 1
SalvageThis table has 5 slots. Each slot is rolled on its own with the chance shown; when it hits, one item is picked from that slot by weight. On average you get 2.55 item stacks per opening.
Slots5
Avg picks2.55
Distinct items18
Slot 1
Slot chance 100%| Item | Qty | Weight | In slot | Chance |
|---|---|---|---|---|
| 1000~1300 (step 10) | 30 | 38.8% | 38.8% | |
| 1~2 | 20 | 25.9% | 25.9% | |
| 1~2 | 10 | 12.9% | 12.9% | |
| 1 | 5 | 6.47% | 6.47% | |
| 1~3 | 5 | 6.47% | 6.47% | |
| 1~3 | 2 | 2.59% | 2.59% | |
| 1~3 | 1 | 1.29% | 1.29% | |
| 1~3 | 1 | 1.29% | 1.29% | |
| 1~3 | 1 | 1.29% | 1.29% | |
| 1~3 | 1 | 1.29% | 1.29% | |
| 1~3 | 1 | 1.29% | 1.29% | |
| 1~3 | 0.3 | 0.39% | 0.39% |
Slot 2
Slot chance 100%| Item | Qty | Weight | In slot | Chance |
|---|---|---|---|---|
| 1300~1500 | 100 | 86.8% | 86.8% | |
| 2~4 | 10 | 8.68% | 8.68% | |
| 1 | 4 | 3.47% | 3.47% | |
| 1 | 1.15 | 1% | 1% |
Slot 3
Slot chance 30%| Item | Qty | Weight | In slot | Chance |
|---|---|---|---|---|
| 1~2 | 10 | 100% | 30% |
Slot 4
Slot chance 25%| Item | Qty | Weight | In slot | Chance |
|---|---|---|---|---|
| 2~3 | 1 | 100% | 25% |
Slot 5
Slot chance 0.5%| Item | Qty | Weight | In slot | Chance |
|---|---|---|---|---|
| 3~8 | 10 | 100% | 0.5% |
Per-item totals
| Item | Chance of at least 1 | Expected amount | Qty | Slots |
|---|---|---|---|---|
| 91.9% | 1,662.1 | 1000~1500 | 12 | |
| 30% | 0.45 | 1~2 | 3 | |
| 25.9% | 0.388 | 1~2 | 1 | |
| 25% | 0.625 | 2~3 | 4 | |
| 12.9% | 0.194 | 1~2 | 1 | |
| 8.68% | 0.261 | 2~4 | 2 | |
| 6.47% | 0.129 | 1~3 | 1 | |
| 6.47% | 0.065 | 1 | 1 | |
| 3.47% | 0.035 | 1 | 2 | |
| 2.59% | 0.052 | 1~3 | 1 | |
| 1.29% | 0.026 | 1~3 | 1 | |
| 1.29% | 0.026 | 1~3 | 1 | |
| 1.29% | 0.026 | 1~3 | 1 | |
| 1.29% | 0.026 | 1~3 | 1 | |
| 1.29% | 0.026 | 1~3 | 1 | |
| 1% | 0.01 | 1 | 2 | |
| 0.5% | 0.028 | 3~8 | 5 | |
| 0.39% | 0.008 | 1~3 | 1 |
How the numbers work
Chance of an item = slot chance Γ (item weight Γ· total weight of the slot).
Chance of at least 1 = 1 β product over slots of (1 β that item's chance in the slot). Slots are rolled independently.
Expected amount = sum of chance Γ average quantity ((min + max) Γ· 2). Treat it as an average over many openings.
Weights and chances are the values in the game's loot tables. Rows with zero weight never drop and are left out; identical rows in one slot are merged.