Drop Tablesβ€ΊTreasure Mapsβ€ΊTreasure Map 3

πŸ—ΊοΈ Treasure Map 3

Treasure Maps

This table has 4 slots. Each slot is rolled on its own with the chance shown; when it hits, one item is picked from that slot by weight. On average you get 3.4 item stacks per opening.

Slots4
Avg picks3.4
Distinct items34

Slot 1

Slot chance 100%18 items Β· total weight 9.36

Slot 2

Slot chance 100%1 item Β· total weight 1
ItemQtyWeightIn slotChance
High Quality Recovery Meds51100%100%

Slot 3

Slot chance 40%3 items Β· total weight 3
ItemQtyWeightIn slotChance
Life Fruit1133.3%13.3%
Power Fruit1133.3%13.3%
Stout Fruit1133.3%13.3%

Slot 4

Slot chance 100%12 items Β· total weight 12

Per-item totals

per opening

How the numbers work

Chance of an item = slot chance Γ— (item weight Γ· total weight of the slot).

Chance of at least 1 = 1 βˆ’ product over slots of (1 βˆ’ that item's chance in the slot). Slots are rolled independently.

Expected amount = sum of chance Γ— average quantity ((min + max) Γ· 2). Treat it as an average over many openings.

Weights and chances are the values in the game's loot tables. Rows with zero weight never drop and are left out; identical rows in one slot are merged.