π³οΈ Snowfield Dungeon 1 Reward (Technology Book)
Dungeon Rewards Β· SnowfieldThis table has 2 slots. Each slot is rolled on its own with the chance shown; when it hits, one item is picked from that slot by weight. On average you get 2 item stacks per opening.
Slots2
Avg picks2
Distinct items5
Slot 1
Slot chance 100%| Item | Qty | Weight | In slot | Chance |
|---|---|---|---|---|
| 1 | 3.2 | 32.3% | 32.3% | |
| 1~2 | 3.2 | 32.3% | 32.3% | |
| 1 | 2.5 | 25.3% | 25.3% | |
| 1 | 1 | 10.1% | 10.1% |
Slot 2
Slot chance 100%| Item | Qty | Weight | In slot | Chance |
|---|---|---|---|---|
| 2800~3100 | 100 | 100% | 100% |
Per-item totals
| Item | Chance of at least 1 | Expected amount | Qty | Slots |
|---|---|---|---|---|
| 100% | 2,950 | 2800~3100 | 2 | |
| 32.3% | 0.485 | 1~2 | 1 | |
| 32.3% | 0.323 | 1 | 1 | |
| 25.3% | 0.253 | 1 | 1 | |
| 10.1% | 0.101 | 1 | 1 |
How the numbers work
Chance of an item = slot chance Γ (item weight Γ· total weight of the slot).
Chance of at least 1 = 1 β product over slots of (1 β that item's chance in the slot). Slots are rolled independently.
Expected amount = sum of chance Γ average quantity ((min + max) Γ· 2). Treat it as an average over many openings.
Weights and chances are the values in the game's loot tables. Rows with zero weight never drop and are left out; identical rows in one slot are merged.