Drop Tablesβ€ΊEnemy Campsβ€ΊSnowfield Enemy Camp Final Chest 2

β›Ί Snowfield Enemy Camp Final Chest 2

Enemy Camps Β· Snowfield

This table has 5 slots. Each slot is rolled on its own with the chance shown; when it hits, one item is picked from that slot by weight. On average you get 4 item stacks per opening.

Slots5
Avg picks4
Distinct items46

Slot 1

Slot chance 100%26 items Β· total weight 103.68

Slot 2

Slot chance 100%1 item Β· total weight 1
ItemQtyWeightIn slotChance
Kinship Peach11100%100%

Slot 3

Slot chance 100%3 items Β· total weight 150
ItemQtyWeightIn slotChance
Xenolord Slab Fragment15033.3%33.3%
Hartalis Slab Fragment15033.3%33.3%
Blazamut Ryu Slab Fragment15033.3%33.3%

Slot 4

Slot chance 0.1%12 items Β· total weight 12

Slot 5

Slot chance 100%4 items Β· total weight 100
ItemQtyWeightIn slotChance
Laboratory Desk Schematic13030%30%
Treasure Map Rare13030%30%
Laboratory Chair Schematic12020%20%
Treasure Map Epic12020%20%

Per-item totals

per opening
ItemChance of at least 1Expected amountQtySlots
Kinship Peach100%112
Xenolord Slab Fragment33.3%0.33313
Hartalis Slab Fragment33.3%0.33313
Blazamut Ryu Slab Fragment33.3%0.33313
Laboratory Desk Schematic30%0.315
Treasure Map Rare30%0.315
Ancient Technical Manual28.9%0.5791~31
Futuristic Technical Manual28.9%0.28911
Laboratory Chair Schematic20%0.215
Treasure Map Epic20%0.215
Assault Rifle Schematic 17.72%0.07711
Semi-Auto Shotgun Schematic 17.72%0.07711
Laser Rifle Schematic 17.72%0.07711
Pal Metal Helm Schematic 14.82%0.04811
Heat Resistant Pal Metal Armor Schematic 12.89%0.02911
Cold Resistant Pal Metal Armor Schematic 12.89%0.02911
Assault Rifle Schematic 21.54%0.01511
Semi-Auto Shotgun Schematic 21.54%0.01511
Laser Rifle Schematic 21.54%0.01511
Pal Metal Helm Schematic 20.96%0.0111
Heat Resistant Pal Metal Armor Schematic 20.58%0.00611
Cold Resistant Pal Metal Armor Schematic 20.58%0.00611
Assault Rifle Schematic 30.31%0.00311
Semi-Auto Shotgun Schematic 30.31%0.00311
Laser Rifle Schematic 30.31%0.00311
Pal Metal Helm Schematic 30.19%0.00211
Heat Resistant Pal Metal Armor Schematic 30.12%0.00111
Cold Resistant Pal Metal Armor Schematic 30.12%0.00111
Assault Rifle Schematic 40.062%<0.00111
Semi-Auto Shotgun Schematic 40.062%<0.00111
Laser Rifle Schematic 40.062%<0.00111
Pal Metal Helm Schematic 40.039%<0.00111
Heat Resistant Pal Metal Armor Schematic 40.023%<0.00111
Cold Resistant Pal Metal Armor Schematic 40.023%<0.00111
Applied Kindling Handbook I0.0083%<0.00114
Applied Watering Handbook I0.0083%<0.00114
Applied Planting Handbook I0.0083%<0.00114
Applied Generating Electricity Handbook I0.0083%<0.00114
Applied Handiwork Handbook I0.0083%<0.00114
Applied Gathering Handbook I0.0083%<0.00114
Applied Lumbering Handbook I0.0083%<0.00114
Applied Mining Handbook I0.0083%<0.00114
Applied Medicine Production Handbook I0.0083%<0.00114
Applied Cooling Handbook I0.0083%<0.00114
Applied Transporting Handbook I0.0083%<0.00114
Applied Ranching Handbook I0.0083%<0.00114

How the numbers work

Chance of an item = slot chance Γ— (item weight Γ· total weight of the slot).

Chance of at least 1 = 1 βˆ’ product over slots of (1 βˆ’ that item's chance in the slot). Slots are rolled independently.

Expected amount = sum of chance Γ— average quantity ((min + max) Γ· 2). Treat it as an average over many openings.

Weights and chances are the values in the game's loot tables. Rows with zero weight never drop and are left out; identical rows in one slot are merged.