Drop Tablesβ€ΊEnemy Campsβ€ΊGrassland Sea Base Chest

β›Ί Grassland Sea Base Chest

Enemy Camps Β· Grassland

This table has 4 slots. Each slot is rolled on its own with the chance shown; when it hits, one item is picked from that slot by weight. On average you get 3.5 item stacks per opening.

Slots4
Avg picks3.5
Distinct items36

Slot 1

Slot chance 100%28 items Β· total weight 161.464

Slot 2

Slot chance 100%1 item Β· total weight 100
ItemQtyWeightIn slotChance
Gold Coin1000~1500100100%100%

Slot 3

Slot chance 100%7 items Β· total weight 100
ItemQtyWeightIn slotChance
Mega Sphere1~22626%26%
Arrow3~52323%23%
Grilled Galeclaw2~32323%23%
Frag Grenade1~21010%10%
Training Manual (M)1~21010%10%
Training Manual (L)166%6%
Pal Reverser122%2%

Slot 4

Slot chance 50%1 item Β· total weight 100
ItemQtyWeightIn slotChance
High Quality Bait3~5100100%50%

Per-item totals

per opening

How the numbers work

Chance of an item = slot chance Γ— (item weight Γ· total weight of the slot).

Chance of at least 1 = 1 βˆ’ product over slots of (1 βˆ’ that item's chance in the slot). Slots are rolled independently.

Expected amount = sum of chance Γ— average quantity ((min + max) Γ· 2). Treat it as an average over many openings.

Weights and chances are the values in the game's loot tables. Rows with zero weight never drop and are left out; identical rows in one slot are merged.