Drop Tablesβ€ΊEnemy Campsβ€ΊForest Enemy Camp Chest 2

β›Ί Forest Enemy Camp Chest 2

Enemy Camps Β· Forest

This table has 3 slots. Each slot is rolled on its own with the chance shown; when it hits, one item is picked from that slot by weight. On average you get 3 item stacks per opening.

Slots3
Avg picks3
Distinct items41

Slot 1

Slot chance 100%34 items Β· total weight 159.844
ItemQtyWeightIn slotChance
Large Pal Soul1~25031.3%31.3%
Gold Coin3000~4000 (step 10)3018.8%18.8%
Ultra Sphere12515.6%15.6%
Gold Key12012.5%12.5%
Handgun Schematic 1174.38%4.38%
Medical Supplies153.13%3.13%
Sword Schematic 1153.13%3.13%
High Quality Recovery Meds131.88%1.88%
Makeshift Shotgun Schematic 1131.88%1.88%
Metal Armor Schematic 1131.88%1.88%
Metal Helm Schematic 1121.25%1.25%
Heat Resistant Metal Armor Schematic 111.50.94%0.94%
Cold Resistant Metal Armor Schematic 111.50.94%0.94%
Handgun Schematic 210.60.38%0.38%
Sword Schematic 210.60.38%0.38%
Makeshift Shotgun Schematic 210.60.38%0.38%
Metal Armor Schematic 210.40.25%0.25%
Metal Helm Schematic 210.30.19%0.19%
Heat Resistant Metal Armor Schematic 210.30.19%0.19%
Cold Resistant Metal Armor Schematic 210.30.19%0.19%
Handgun Schematic 310.120.075%0.075%
Sword Schematic 310.120.075%0.075%
Makeshift Shotgun Schematic 310.120.075%0.075%
Metal Armor Schematic 310.080.05%0.05%
Metal Helm Schematic 310.060.038%0.038%
Heat Resistant Metal Armor Schematic 310.060.038%0.038%
Cold Resistant Metal Armor Schematic 310.060.038%0.038%
Handgun Schematic 410.0240.015%0.015%
Sword Schematic 410.0240.015%0.015%
Makeshift Shotgun Schematic 410.0240.015%0.015%
Metal Armor Schematic 410.0160.01%0.01%
Metal Helm Schematic 410.0120.0075%0.0075%
Heat Resistant Metal Armor Schematic 410.0120.0075%0.0075%
Cold Resistant Metal Armor Schematic 410.0120.0075%0.0075%

Slot 2

Slot chance 100%1 item Β· total weight 100
ItemQtyWeightIn slotChance
Gold Coin2000~2500100100%100%

Slot 3

Slot chance 100%7 items Β· total weight 100
ItemQtyWeightIn slotChance
Hyper Sphere1~32626%26%
Coarse Ammo10~202323%23%
Galeclaw Nikujaga2~32323%23%
Frag Grenade1~21010%10%
Training Manual (L)1~21010%10%
Training Manual (XL)166%6%
Pal Reverser122%2%

Per-item totals

per opening
ItemChance of at least 1Expected amountQtySlots
Gold Coin100%2,906.92000~400012
Large Pal Soul31.3%0.4691~21
Hyper Sphere26%0.521~33
Coarse Ammo23%3.4510~203
Galeclaw Nikujaga23%0.5752~33
Ultra Sphere15.6%0.15611
Gold Key12.5%0.12511
Frag Grenade10%0.151~23
Training Manual (L)10%0.151~23
Training Manual (XL)6%0.0613
Handgun Schematic 14.38%0.04411
Medical Supplies3.13%0.03111
Sword Schematic 13.13%0.03111
Pal Reverser2%0.0213
High Quality Recovery Meds1.88%0.01911
Makeshift Shotgun Schematic 11.88%0.01911
Metal Armor Schematic 11.88%0.01911
Metal Helm Schematic 11.25%0.01311
Heat Resistant Metal Armor Schematic 10.94%0.00911
Cold Resistant Metal Armor Schematic 10.94%0.00911
Handgun Schematic 20.38%0.00411
Sword Schematic 20.38%0.00411
Makeshift Shotgun Schematic 20.38%0.00411
Metal Armor Schematic 20.25%0.00311
Metal Helm Schematic 20.19%0.00211
Heat Resistant Metal Armor Schematic 20.19%0.00211
Cold Resistant Metal Armor Schematic 20.19%0.00211
Handgun Schematic 30.075%<0.00111
Sword Schematic 30.075%<0.00111
Makeshift Shotgun Schematic 30.075%<0.00111
Metal Armor Schematic 30.05%<0.00111
Metal Helm Schematic 30.038%<0.00111
Heat Resistant Metal Armor Schematic 30.038%<0.00111
Cold Resistant Metal Armor Schematic 30.038%<0.00111
Handgun Schematic 40.015%<0.00111
Sword Schematic 40.015%<0.00111
Makeshift Shotgun Schematic 40.015%<0.00111
Metal Armor Schematic 40.01%<0.00111
Metal Helm Schematic 40.0075%<0.00111
Heat Resistant Metal Armor Schematic 40.0075%<0.00111
Cold Resistant Metal Armor Schematic 40.0075%<0.00111

How the numbers work

Chance of an item = slot chance Γ— (item weight Γ· total weight of the slot).

Chance of at least 1 = 1 βˆ’ product over slots of (1 βˆ’ that item's chance in the slot). Slots are rolled independently.

Expected amount = sum of chance Γ— average quantity ((min + max) Γ· 2). Treat it as an average over many openings.

Weights and chances are the values in the game's loot tables. Rows with zero weight never drop and are left out; identical rows in one slot are merged.