βΊ Desert Enemy Camp Final Chest 2
Enemy Camps Β· DesertThis table has 5 slots. Each slot is rolled on its own with the chance shown; when it hits, one item is picked from that slot by weight. On average you get 4 item stacks per opening.
Slots5
Avg picks4
Distinct items49
Slot 1
Slot chance 100%Slot 2
Slot chance 100%| Item | Qty | Weight | In slot | Chance |
|---|---|---|---|---|
| 1 | 1 | 100% | 100% |
Slot 3
Slot chance 100%| Item | Qty | Weight | In slot | Chance |
|---|---|---|---|---|
| 1~2 | 100 | 100% | 100% |
Slot 4
Slot chance 0.1%| Item | Qty | Weight | In slot | Chance |
|---|---|---|---|---|
| 1 | 1 | 8.33% | 0.0083% | |
| 1 | 1 | 8.33% | 0.0083% | |
| 1 | 1 | 8.33% | 0.0083% | |
| 1 | 1 | 8.33% | 0.0083% | |
| 1 | 1 | 8.33% | 0.0083% | |
| 1 | 1 | 8.33% | 0.0083% | |
| 1 | 1 | 8.33% | 0.0083% | |
| 1 | 1 | 8.33% | 0.0083% | |
| 1 | 1 | 8.33% | 0.0083% | |
| 1 | 1 | 8.33% | 0.0083% | |
| 1 | 1 | 8.33% | 0.0083% | |
| 1 | 1 | 8.33% | 0.0083% |
Slot 5
Slot chance 100%| Item | Qty | Weight | In slot | Chance |
|---|---|---|---|---|
| 1 | 30 | 30% | 30% | |
| 1 | 20 | 20% | 20% | |
| 1 | 20 | 20% | 20% | |
| 1 | 15 | 15% | 15% | |
| 1 | 15 | 15% | 15% |
Per-item totals
How the numbers work
Chance of an item = slot chance Γ (item weight Γ· total weight of the slot).
Chance of at least 1 = 1 β product over slots of (1 β that item's chance in the slot). Slots are rolled independently.
Expected amount = sum of chance Γ average quantity ((min + max) Γ· 2). Treat it as an average over many openings.
Weights and chances are the values in the game's loot tables. Rows with zero weight never drop and are left out; identical rows in one slot are merged.