Drop Tablesβ€ΊSupply Dropsβ€ΊForest Supply Drop

πŸͺ‚ Forest Supply Drop

Supply Drops Β· Forest

This table has 5 slots. Each slot is rolled on its own with the chance shown; when it hits, one item is picked from that slot by weight. On average you get 4.1 item stacks per opening.

Slots5
Avg picks4.1
Distinct items72

Slot 2

Slot chance 100%52 items Β· total weight 57.408
ItemQtyWeightIn slotChance
Makeshift SMG Schematic 1158.71%8.71%
Metal Helm Schematic 1158.71%8.71%
Metal Armor Schematic 1158.71%8.71%
Handgun Schematic 1146.97%6.97%
Makeshift Assault Rifle Schematic 1135.23%5.23%
Sword Schematic 1135.23%5.23%
Makeshift Shotgun Schematic 1135.23%5.23%
Old Revolver Schematic 1135.23%5.23%
SMG Schematic 1135.23%5.23%
Double-Barreled Shotgun Schematic 1135.23%5.23%
Single-Shot Rifle Schematic 1135.23%5.23%
Heat Resistant Metal Armor Schematic 1135.23%5.23%
Cold Resistant Metal Armor Schematic 1135.23%5.23%
Makeshift SMG Schematic 2111.74%1.74%
Metal Helm Schematic 2111.74%1.74%
Metal Armor Schematic 2111.74%1.74%
Handgun Schematic 210.81.39%1.39%
Makeshift Assault Rifle Schematic 210.61.05%1.05%
Sword Schematic 210.61.05%1.05%
Makeshift Shotgun Schematic 210.61.05%1.05%
Old Revolver Schematic 210.61.05%1.05%
SMG Schematic 210.61.05%1.05%
Double-Barreled Shotgun Schematic 210.61.05%1.05%
Single-Shot Rifle Schematic 210.61.05%1.05%
Heat Resistant Metal Armor Schematic 210.61.05%1.05%
Cold Resistant Metal Armor Schematic 210.61.05%1.05%
Makeshift SMG Schematic 310.20.35%0.35%
Metal Helm Schematic 310.20.35%0.35%
Metal Armor Schematic 310.20.35%0.35%
Handgun Schematic 310.160.28%0.28%
Makeshift Assault Rifle Schematic 310.120.21%0.21%
Sword Schematic 310.120.21%0.21%
Makeshift Shotgun Schematic 310.120.21%0.21%
Old Revolver Schematic 310.120.21%0.21%
SMG Schematic 310.120.21%0.21%
Double-Barreled Shotgun Schematic 310.120.21%0.21%
Single-Shot Rifle Schematic 310.120.21%0.21%
Heat Resistant Metal Armor Schematic 310.120.21%0.21%
Cold Resistant Metal Armor Schematic 310.120.21%0.21%
Makeshift SMG Schematic 410.040.07%0.07%
Metal Helm Schematic 410.040.07%0.07%
Metal Armor Schematic 410.040.07%0.07%
Handgun Schematic 410.0320.056%0.056%
Makeshift Assault Rifle Schematic 410.0240.042%0.042%
Sword Schematic 410.0240.042%0.042%
Makeshift Shotgun Schematic 410.0240.042%0.042%
Old Revolver Schematic 410.0240.042%0.042%
SMG Schematic 410.0240.042%0.042%
Double-Barreled Shotgun Schematic 410.0240.042%0.042%
Single-Shot Rifle Schematic 410.0240.042%0.042%
Heat Resistant Metal Armor Schematic 410.0240.042%0.042%
Cold Resistant Metal Armor Schematic 410.0240.042%0.042%

Slot 3

Slot chance 100%5 items Β· total weight 5
ItemQtyWeightIn slotChance
Vital Remedy2120%20%
Stamina Remedy2120%20%
Might Remedy2120%20%
Speed Remedy2120%20%
Burden Remedy2120%20%

Slot 4

Slot chance 100%1 item Β· total weight 1
ItemQtyWeightIn slotChance
Crude Oil15~251100%100%

Slot 5

Slot chance 100%2 items Β· total weight 2
ItemQtyWeightIn slotChance
Giga Sphere4~9150%50%
Hyper Sphere3~6150%50%

Slot 6

Slot chance 10%12 items Β· total weight 12

Per-item totals

per opening
ItemChance of at least 1Expected amountQtySlots
Crude Oil100%2015~254
Giga Sphere50%3.254~95
Hyper Sphere50%2.253~65
Vital Remedy20%0.423
Stamina Remedy20%0.423
Might Remedy20%0.423
Speed Remedy20%0.423
Burden Remedy20%0.423
Makeshift SMG Schematic 18.71%0.08712
Metal Helm Schematic 18.71%0.08712
Metal Armor Schematic 18.71%0.08712
Handgun Schematic 16.97%0.0712
Makeshift Assault Rifle Schematic 15.23%0.05212
Sword Schematic 15.23%0.05212
Makeshift Shotgun Schematic 15.23%0.05212
Old Revolver Schematic 15.23%0.05212
SMG Schematic 15.23%0.05212
Double-Barreled Shotgun Schematic 15.23%0.05212
Single-Shot Rifle Schematic 15.23%0.05212
Heat Resistant Metal Armor Schematic 15.23%0.05212
Cold Resistant Metal Armor Schematic 15.23%0.05212
Makeshift SMG Schematic 21.74%0.01712
Metal Helm Schematic 21.74%0.01712
Metal Armor Schematic 21.74%0.01712
Handgun Schematic 21.39%0.01412
Makeshift Assault Rifle Schematic 21.05%0.0112
Sword Schematic 21.05%0.0112
Makeshift Shotgun Schematic 21.05%0.0112
Old Revolver Schematic 21.05%0.0112
SMG Schematic 21.05%0.0112
Double-Barreled Shotgun Schematic 21.05%0.0112
Single-Shot Rifle Schematic 21.05%0.0112
Heat Resistant Metal Armor Schematic 21.05%0.0112
Cold Resistant Metal Armor Schematic 21.05%0.0112
Applied Kindling Handbook I0.83%0.00816
Applied Watering Handbook I0.83%0.00816
Applied Planting Handbook I0.83%0.00816
Applied Generating Electricity Handbook I0.83%0.00816
Applied Handiwork Handbook I0.83%0.00816
Applied Gathering Handbook I0.83%0.00816
Applied Lumbering Handbook I0.83%0.00816
Applied Mining Handbook I0.83%0.00816
Applied Medicine Production Handbook I0.83%0.00816
Applied Cooling Handbook I0.83%0.00816
Applied Transporting Handbook I0.83%0.00816
Applied Ranching Handbook I0.83%0.00816
Makeshift SMG Schematic 30.35%0.00312
Metal Helm Schematic 30.35%0.00312
Metal Armor Schematic 30.35%0.00312
Handgun Schematic 30.28%0.00312
Makeshift Assault Rifle Schematic 30.21%0.00212
Sword Schematic 30.21%0.00212
Makeshift Shotgun Schematic 30.21%0.00212
Old Revolver Schematic 30.21%0.00212
SMG Schematic 30.21%0.00212
Double-Barreled Shotgun Schematic 30.21%0.00212
Single-Shot Rifle Schematic 30.21%0.00212
Heat Resistant Metal Armor Schematic 30.21%0.00212
Cold Resistant Metal Armor Schematic 30.21%0.00212
Makeshift SMG Schematic 40.07%<0.00112
Metal Helm Schematic 40.07%<0.00112
Metal Armor Schematic 40.07%<0.00112
Handgun Schematic 40.056%<0.00112
Makeshift Assault Rifle Schematic 40.042%<0.00112
Sword Schematic 40.042%<0.00112
Makeshift Shotgun Schematic 40.042%<0.00112
Old Revolver Schematic 40.042%<0.00112
SMG Schematic 40.042%<0.00112
Double-Barreled Shotgun Schematic 40.042%<0.00112
Single-Shot Rifle Schematic 40.042%<0.00112
Heat Resistant Metal Armor Schematic 40.042%<0.00112
Cold Resistant Metal Armor Schematic 40.042%<0.00112

How the numbers work

Chance of an item = slot chance Γ— (item weight Γ· total weight of the slot).

Chance of at least 1 = 1 βˆ’ product over slots of (1 βˆ’ that item's chance in the slot). Slots are rolled independently.

Expected amount = sum of chance Γ— average quantity ((min + max) Γ· 2). Treat it as an average over many openings.

Weights and chances are the values in the game's loot tables. Rows with zero weight never drop and are left out; identical rows in one slot are merged.