Drop Tables›Expeditions›Grassland Expedition Reward

🧭 Grassland Expedition Reward

Expeditions · Grassland

This table has 9 slots. Each slot is rolled on its own with the chance shown; when it hits, one item is picked from that slot by weight. On average you get 9 item stacks per opening.

Slots9
Avg picks9
Distinct items11

Slot 1

Slot chance 100%1 item · total weight 1
ItemQtyWeightIn slotChance
Ancient Pal Manuscript5~71100%100%

Slot 2

Slot chance 100%1 item · total weight 1
ItemQtyWeightIn slotChance
Pal Sphere5~101100%100%

Slot 3

Slot chance 100%1 item · total weight 1
ItemQtyWeightIn slotChance
Mega Sphere3~71100%100%

Slot 4

Slot chance 100%1 item · total weight 1
ItemQtyWeightIn slotChance
Ore30~501100%100%

Slot 5

Slot chance 100%1 item · total weight 1
ItemQtyWeightIn slotChance
Paldium Fragment10~301100%100%

Slot 6

Slot chance 100%1 item · total weight 1
ItemQtyWeightIn slotChance
Small Pal Soul3~51100%100%

Slot 9

Slot chance 100%2 items · total weight 2
ItemQtyWeightIn slotChance
Chikipi Poultry3~8150%50%
Lamball Mutton3~8150%50%

Slot 10

Slot chance 100%2 items · total weight 2
ItemQtyWeightIn slotChance
Mushroom3~10150%50%
Cavern Mushroom2~5150%50%

Slot 11

Slot chance 100%1 item · total weight 1
ItemQtyWeightIn slotChance
Ancient Civilization Parts1~21100%100%

Per-item totals

per opening
ItemChance of at least 1Expected amountQtySlots
Ore100%4030~504
Paldium Fragment100%2010~305
Pal Sphere100%7.55~102
Ancient Pal Manuscript100%65~71
Mega Sphere100%53~73
Small Pal Soul100%43~56
Ancient Civilization Parts100%1.51~211
Mushroom50%3.253~1010
Chikipi Poultry50%2.753~89
Lamball Mutton50%2.753~89
Cavern Mushroom50%1.752~510

How the numbers work

Chance of an item = slot chance × (item weight ÷ total weight of the slot).

Chance of at least 1 = 1 − product over slots of (1 − that item's chance in the slot). Slots are rolled independently.

Expected amount = sum of chance × average quantity ((min + max) ÷ 2). Treat it as an average over many openings.

Weights and chances are the values in the game's loot tables. Rows with zero weight never drop and are left out; identical rows in one slot are merged.