Drop Tablesβ€ΊElemental Chestsβ€ΊWorld Tree Elemental Treasure Chest (Electric)

πŸ”₯ World Tree Elemental Treasure Chest (Electric)

Elemental Chests Β· World Tree

This table has 4 slots. Each slot is rolled on its own with the chance shown; when it hits, one item is picked from that slot by weight. On average you get 4 item stacks per opening.

Slots4
Avg picks4
Distinct items15

Slot 1

Slot chance 100%3 items Β· total weight 99
ItemQtyWeightIn slotChance
Electric Radiant Gem5~103333.3%33.3%
Ground Radiant Gem5~103333.3%33.3%
Neutral Radiant Gem5~103333.3%33.3%

Slot 2

Slot chance 100%3 items Β· total weight 100
ItemQtyWeightIn slotChance
Training Manual (XL)3~57070%70%
Gold Key1~22525%25%
Training Manual (L)2~355%5%

Slot 3

Slot chance 100%4 items Β· total weight 109.9

Slot 4

Slot chance 100%5 items Β· total weight 22.83
ItemQtyWeightIn slotChance
Decayed Ancient Relic1~101043.8%43.8%
Dormant Ancient Relic1~5521.9%21.9%
Gorgeous Ancient Relic1~33.3314.6%14.6%
Glowing Ancient Relic1~22.511%11%
Glistening Ancient Relic128.76%8.76%

Per-item totals

per opening

How the numbers work

Chance of an item = slot chance Γ— (item weight Γ· total weight of the slot).

Chance of at least 1 = 1 βˆ’ product over slots of (1 βˆ’ that item's chance in the slot). Slots are rolled independently.

Expected amount = sum of chance Γ— average quantity ((min + max) Γ· 2). Treat it as an average over many openings.

Weights and chances are the values in the game's loot tables. Rows with zero weight never drop and are left out; identical rows in one slot are merged.