π§± World Tree Junk
Junk Β· World TreeThis table has 3 slots. Each slot is rolled on its own with the chance shown; when it hits, one item is picked from that slot by weight. On average you get 2.25 item stacks per opening.
Slots3
Avg picks2.25
Distinct items14
Slot 1
Slot chance 100%| Item | Qty | Weight | In slot | Chance |
|---|---|---|---|---|
| 5~10 | 1 | 20% | 20% | |
| 6~12 | 1 | 20% | 20% | |
| 1~3 | 1 | 20% | 20% | |
| 6000~6500 (step 10) | 1 | 20% | 20% | |
| 1~3 | 1 | 20% | 20% |
Slot 2
Slot chance 25%| Item | Qty | Weight | In slot | Chance |
|---|---|---|---|---|
| 2~4 | 2 | 66.7% | 16.7% | |
| 2~4 | 1 | 33.3% | 8.33% |
Slot 3
Slot chance 100%| Item | Qty | Weight | In slot | Chance |
|---|---|---|---|---|
| 22~26 | 200 | 50.4% | 50.4% | |
| 1 | 100 | 25.2% | 25.2% | |
| 1 | 50 | 12.6% | 12.6% | |
| 1 | 25 | 6.3% | 6.3% | |
| 1 | 12.5 | 3.15% | 3.15% | |
| 1 | 6.25 | 1.57% | 1.57% | |
| 1 | 3.125 | 0.79% | 0.79% |
Per-item totals
| Item | Chance of at least 1 | Expected amount | Qty | Slots |
|---|---|---|---|---|
| 50.4% | 12.1 | 22~26 | 3 | |
| 25.2% | 0.252 | 1 | 3 | |
| 20% | 1,250 | 6000~6500 | 1 | |
| 20% | 1.8 | 6~12 | 1 | |
| 20% | 1.5 | 5~10 | 1 | |
| 20% | 0.4 | 1~3 | 1 | |
| 20% | 0.4 | 1~3 | 1 | |
| 16.7% | 0.5 | 2~4 | 2 | |
| 12.6% | 0.126 | 1 | 3 | |
| 8.33% | 0.25 | 2~4 | 2 | |
| 6.3% | 0.063 | 1 | 3 | |
| 3.15% | 0.031 | 1 | 3 | |
| 1.57% | 0.016 | 1 | 3 | |
| 0.79% | 0.008 | 1 | 3 |
How the numbers work
Chance of an item = slot chance Γ (item weight Γ· total weight of the slot).
Chance of at least 1 = 1 β product over slots of (1 β that item's chance in the slot). Slots are rolled independently.
Expected amount = sum of chance Γ average quantity ((min + max) Γ· 2). Treat it as an average over many openings.
Weights and chances are the values in the game's loot tables. Rows with zero weight never drop and are left out; identical rows in one slot are merged.