Drop Tablesβ€ΊTreasure Chestsβ€ΊWorld Tree Treasure Chest

🧰 World Tree Treasure Chest

Treasure Chests Β· World Tree

This table has 4 slots. Each slot is rolled on its own with the chance shown; when it hits, one item is picked from that slot by weight. On average you get 3.25 item stacks per opening.

Slots4
Avg picks3.25
Distinct items28

Slot 1

Slot chance 100%18 items Β· total weight 121.875
ItemQtyWeightIn slotChance
Ancient Sphere12520.5%20.5%
Gold Key12016.4%16.4%
Decayed Ancient Relic1~3108.21%8.21%
Water Radiant Gem15.54.51%4.51%
Electric Radiant Gem15.54.51%4.51%
Ground Radiant Gem15.54.51%4.51%
Grass Radiant Gem15.54.51%4.51%
Fire Radiant Gem15.54.51%4.51%
Ice Radiant Gem15.54.51%4.51%
Dragon Radiant Gem15.54.51%4.51%
Dark Radiant Gem15.54.51%4.51%
Neutral Radiant Gem15.54.51%4.51%
Dormant Ancient Relic1~354.1%4.1%
High Grade Medical Supplies154.1%4.1%
High Quality Recovery Meds132.46%2.46%
Gorgeous Ancient Relic1~32.52.05%2.05%
Glowing Ancient Relic1~31.251.03%1.03%
Glistening Ancient Relic1~30.6250.51%0.51%

Slot 2

Slot chance 100%1 item Β· total weight 100
ItemQtyWeightIn slotChance
Gold Coin7000~7500100100%100%

Slot 3

Slot chance 25%2 items Β· total weight 100
ItemQtyWeightIn slotChance
Deluxe Bait2~45555%13.8%
Alluring Bait2~44545%11.3%

Slot 4

Slot chance 100%8 items Β· total weight 194
ItemQtyWeightIn slotChance
Beam Scatter Ammo1~32613.4%13.4%
Plasma Rifle Ammo1~32613.4%13.4%
Beam Launcher Ammo1~32613.4%13.4%
Ancient Sphere1~32613.4%13.4%
Nutrient Tonic1~22613.4%13.4%
Training Manual (XL)1~22412.4%12.4%
Ancient Civilization Core1~32412.4%12.4%
Training Manual (L)2~3168.25%8.25%

Per-item totals

per opening
ItemChance of at least 1Expected amountQtySlots
Gold Coin100%7,2507000~75002
Ancient Sphere31.2%0.4731~314
Gold Key16.4%0.16411
Deluxe Bait13.7%0.4132~43
Beam Scatter Ammo13.4%0.2681~34
Plasma Rifle Ammo13.4%0.2681~34
Beam Launcher Ammo13.4%0.2681~34
Nutrient Tonic13.4%0.2011~24
Ancient Civilization Core12.4%0.2471~34
Training Manual (XL)12.4%0.1861~24
Alluring Bait11.3%0.3382~43
Training Manual (L)8.25%0.2062~34
Decayed Ancient Relic8.21%0.1641~31
Water Radiant Gem4.51%0.04511
Electric Radiant Gem4.51%0.04511
Ground Radiant Gem4.51%0.04511
Grass Radiant Gem4.51%0.04511
Fire Radiant Gem4.51%0.04511
Ice Radiant Gem4.51%0.04511
Dragon Radiant Gem4.51%0.04511
Dark Radiant Gem4.51%0.04511
Neutral Radiant Gem4.51%0.04511
Dormant Ancient Relic4.1%0.0821~31
High Grade Medical Supplies4.1%0.04111
High Quality Recovery Meds2.46%0.02511
Gorgeous Ancient Relic2.05%0.0411~31
Glowing Ancient Relic1.03%0.0211~31
Glistening Ancient Relic0.51%0.011~31

How the numbers work

Chance of an item = slot chance Γ— (item weight Γ· total weight of the slot).

Chance of at least 1 = 1 βˆ’ product over slots of (1 βˆ’ that item's chance in the slot). Slots are rolled independently.

Expected amount = sum of chance Γ— average quantity ((min + max) Γ· 2). Treat it as an average over many openings.

Weights and chances are the values in the game's loot tables. Rows with zero weight never drop and are left out; identical rows in one slot are merged.