π§± Sky Island Junk
Junk Β· Sky IslandThis table has 3 slots. Each slot is rolled on its own with the chance shown; when it hits, one item is picked from that slot by weight. On average you get 2.25 item stacks per opening.
Slots3
Avg picks2.25
Distinct items10
Slot 1
Slot chance 100%| Item | Qty | Weight | In slot | Chance |
|---|---|---|---|---|
| 5~10 | 1 | 25% | 25% | |
| 5~10 | 1 | 25% | 25% | |
| 1~3 | 1 | 25% | 25% | |
| 4500~5000 (step 10) | 1 | 25% | 25% |
Slot 2
Slot chance 25%| Item | Qty | Weight | In slot | Chance |
|---|---|---|---|---|
| 2~4 | 3 | 75% | 18.8% | |
| 2~4 | 1 | 25% | 6.25% |
Slot 3
Slot chance 100%| Item | Qty | Weight | In slot | Chance |
|---|---|---|---|---|
| 18~22 | 2 | 40% | 40% | |
| 1~3 | 1 | 20% | 20% | |
| 4~8 | 1 | 20% | 20% | |
| 1 | 1 | 20% | 20% |
Per-item totals
| Item | Chance of at least 1 | Expected amount | Qty | Slots |
|---|---|---|---|---|
| 40% | 8 | 18~22 | 3 | |
| 25% | 1,187.5 | 4500~5000 | 1 | |
| 25% | 1.875 | 5~10 | 1 | |
| 25% | 1.875 | 5~10 | 1 | |
| 25% | 0.5 | 1~3 | 1 | |
| 20% | 1.2 | 4~8 | 3 | |
| 20% | 0.4 | 1~3 | 3 | |
| 20% | 0.2 | 1 | 3 | |
| 18.8% | 0.563 | 2~4 | 2 | |
| 6.25% | 0.188 | 2~4 | 2 |
How the numbers work
Chance of an item = slot chance Γ (item weight Γ· total weight of the slot).
Chance of at least 1 = 1 β product over slots of (1 β that item's chance in the slot). Slots are rolled independently.
Expected amount = sum of chance Γ average quantity ((min + max) Γ· 2). Treat it as an average over many openings.
Weights and chances are the values in the game's loot tables. Rows with zero weight never drop and are left out; identical rows in one slot are merged.