Drop Tablesβ€ΊSmall Chestsβ€ΊSky Island Small Chest

πŸ“¦ Sky Island Small Chest

Small Chests Β· Sky Island

This table has 1 slot. Each slot is rolled on its own with the chance shown; when it hits, one item is picked from that slot by weight. On average you get 1 item stacks per opening.

Slots1
Avg picks1
Distinct items18

Slot 1

Slot chance 100%18 items Β· total weight 107.14
ItemQtyWeightIn slotChance
Chromite1~51614.9%14.9%
Soralite1~21614.9%14.9%
Dark Fragment11614.9%14.9%
Paldium Fragment1~51614.9%14.9%
Small Pal Soul1~31514%14%
Medium Pal Soul1~21312.1%12.1%
Large Pal Soul1~2109.33%9.33%
Exotic Sphere1~321.87%1.87%
Sol Sphere1~30.50.47%0.47%
Fire Skill Fruit: Volcanic Rain10.40.37%0.37%
Electric Skill Fruit: Thunderstorm10.40.37%0.37%
Ice Skill Fruit: Icicle Line10.40.37%0.37%
Dark Skill Fruit: Dark Cannon10.40.37%0.37%
Dark Skill Fruit: Umbral Surge10.40.37%0.37%
Skill Fruit: Pal Blast10.40.37%0.37%
Skill Fruit: Air Blade10.080.075%0.075%
Water Skill Fruit: Splash10.080.075%0.075%
Water Skill Fruit: Hydro Laser10.080.075%0.075%

Per-item totals

per opening
ItemChance of at least 1Expected amountQtySlots
Chromite14.9%0.4481~51
Paldium Fragment14.9%0.4481~51
Soralite14.9%0.2241~21
Dark Fragment14.9%0.14911
Small Pal Soul14%0.281~31
Medium Pal Soul12.1%0.1821~21
Large Pal Soul9.33%0.141~21
Exotic Sphere1.87%0.0371~31
Sol Sphere0.47%0.0091~31
Fire Skill Fruit: Volcanic Rain0.37%0.00411
Electric Skill Fruit: Thunderstorm0.37%0.00411
Ice Skill Fruit: Icicle Line0.37%0.00411
Dark Skill Fruit: Dark Cannon0.37%0.00411
Dark Skill Fruit: Umbral Surge0.37%0.00411
Skill Fruit: Pal Blast0.37%0.00411
Skill Fruit: Air Blade0.075%<0.00111
Water Skill Fruit: Splash0.075%<0.00111
Water Skill Fruit: Hydro Laser0.075%<0.00111

How the numbers work

Chance of an item = slot chance Γ— (item weight Γ· total weight of the slot).

Chance of at least 1 = 1 βˆ’ product over slots of (1 βˆ’ that item's chance in the slot). Slots are rolled independently.

Expected amount = sum of chance Γ— average quantity ((min + max) Γ· 2). Treat it as an average over many openings.

Weights and chances are the values in the game's loot tables. Rows with zero weight never drop and are left out; identical rows in one slot are merged.