Drop Tablesβ€ΊFish Pondsβ€ΊVolcano Fish Pond

🐟 Volcano Fish Pond

Fish Ponds Β· Volcano

This table has 3 slots. Each slot is rolled on its own with the chance shown; when it hits, one item is picked from that slot by weight. On average you get 2.6 item stacks per opening.

Slots3
Avg picks2.6
Distinct items15

Slot 1

Slot chance 100%12 items Β· total weight 306.5
ItemQtyWeightIn slotChance
Gold Coin100~20010032.6%32.6%
Medium Pal Soul1~25016.3%16.3%
Gold Coin2000~2300 (step 10)309.79%9.79%
Coarse Ammo5~10289.14%9.14%
Giga Sphere1~2289.14%9.14%
Hyper Sphere1~2258.16%8.16%
Silver Key1~2206.53%6.53%
Training Manual (L)1~2123.92%3.92%
Medical Supplies1~251.63%1.63%
Training Manual (XL)1~241.31%1.31%
Recovery Meds1~230.98%0.98%
Beginner Fishing Rod (Gumoss) Schematic11.50.49%0.49%

Slot 2

Slot chance 100%5 items Β· total weight 71
ItemQtyWeightIn slotChance
Emerald1~22535.2%35.2%
Training Manual (L)1~22028.2%28.2%
Training Manual (XL)1~21014.1%14.1%
Innovative Technical Manual1811.3%11.3%
Ancient Technical Manual1811.3%11.3%

Slot 3

Slot chance 60%1 item Β· total weight 1
ItemQtyWeightIn slotChance
Aquatic Pal Fluids2~61100%60%

Per-item totals

per opening
ItemChance of at least 1Expected amountQtySlots
Aquatic Pal Fluids60%2.42~63
Gold Coin42.4%259.4100~23001
Emerald35.2%0.5281~22
Training Manual (L)31%0.4811~212
Medium Pal Soul16.3%0.2451~21
Training Manual (XL)15.2%0.2311~212
Innovative Technical Manual11.3%0.11312
Ancient Technical Manual11.3%0.11312
Coarse Ammo9.14%0.6855~101
Giga Sphere9.14%0.1371~21
Hyper Sphere8.16%0.1221~21
Silver Key6.53%0.0981~21
Medical Supplies1.63%0.0241~21
Recovery Meds0.98%0.0151~21
Beginner Fishing Rod (Gumoss) Schematic0.49%0.00511

How the numbers work

Chance of an item = slot chance Γ— (item weight Γ· total weight of the slot).

Chance of at least 1 = 1 βˆ’ product over slots of (1 βˆ’ that item's chance in the slot). Slots are rolled independently.

Expected amount = sum of chance Γ— average quantity ((min + max) Γ· 2). Treat it as an average over many openings.

Weights and chances are the values in the game's loot tables. Rows with zero weight never drop and are left out; identical rows in one slot are merged.