Drop Tablesβ€ΊEnemy Campsβ€ΊSakurajima Sea Base Chest

β›Ί Sakurajima Sea Base Chest

Enemy Camps Β· Sakurajima

This table has 3 slots. Each slot is rolled on its own with the chance shown; when it hits, one item is picked from that slot by weight. On average you get 3 item stacks per opening.

Slots3
Avg picks3
Distinct items35

Slot 1

Slot chance 100%26 items Β· total weight 161.32

Slot 2

Slot chance 100%1 item Β· total weight 100
ItemQtyWeightIn slotChance
Gold Coin4000~4500100100%100%

Slot 3

Slot chance 100%9 items Β· total weight 191
ItemQtyWeightIn slotChance
Alluring Bait3~53015.7%15.7%
Coralum Ore10~153015.7%15.7%
Advanced Arrow5~102613.6%13.6%
Laser Gatling Cartridge10~152613.6%13.6%
Legendary Sphere1~32613.6%13.6%
Mammorest Curry1~22613.6%13.6%
Training Manual (XL)1~2157.85%7.85%
Training Manual (L)2~3105.24%5.24%
Pal Reverser1~221.05%1.05%

Per-item totals

per opening

How the numbers work

Chance of an item = slot chance Γ— (item weight Γ· total weight of the slot).

Chance of at least 1 = 1 βˆ’ product over slots of (1 βˆ’ that item's chance in the slot). Slots are rolled independently.

Expected amount = sum of chance Γ— average quantity ((min + max) Γ· 2). Treat it as an average over many openings.

Weights and chances are the values in the game's loot tables. Rows with zero weight never drop and are left out; identical rows in one slot are merged.