Drop Tablesβ€ΊEnemy Campsβ€ΊSakurajima Sea Base Final Chest

β›Ί Sakurajima Sea Base Final Chest

Enemy Camps Β· Sakurajima

This table has 6 slots. Each slot is rolled on its own with the chance shown; when it hits, one item is picked from that slot by weight. On average you get 5.07 item stacks per opening.

Slots6
Avg picks5.07
Distinct items32

Slot 1

Slot chance 100%14 items Β· total weight 11.14

Slot 2

Slot chance 100%1 item Β· total weight 1
ItemQtyWeightIn slotChance
Kinship Peach11100%100%

Slot 3

Slot chance 100%3 items Β· total weight 150
ItemQtyWeightIn slotChance
Xenolord Slab Fragment15033.3%33.3%
Hartalis Slab Fragment15033.3%33.3%
Blazamut Ryu Slab Fragment15033.3%33.3%

Slot 4

Slot chance 7%12 items Β· total weight 12

Slot 5

Slot chance 100%1 item Β· total weight 50
ItemQtyWeightIn slotChance
Treasure Map Legendary150100%100%

Slot 6

Slot chance 100%1 item Β· total weight 1
ItemQtyWeightIn slotChance
Training Crystal11100%100%

Per-item totals

per opening

How the numbers work

Chance of an item = slot chance Γ— (item weight Γ· total weight of the slot).

Chance of at least 1 = 1 βˆ’ product over slots of (1 βˆ’ that item's chance in the slot). Slots are rolled independently.

Expected amount = sum of chance Γ— average quantity ((min + max) Γ· 2). Treat it as an average over many openings.

Weights and chances are the values in the game's loot tables. Rows with zero weight never drop and are left out; identical rows in one slot are merged.